Impact - The Java GUI

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Revision as of 11:43, 4 December 2025 by PeterHarding (talk | contribs)
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I thought it would be useful to summarize what I know now about the UI:

1) PreProcessor

This provides the ability to edit existing .in (model) files and create new ones - along with visualizing the 3D model itself - and presumably has tools for manipulating the model graphically. This is I think where the j3d package comes in This Java class import the j3d package.

Issues with the UI are mostly like this poor layout; poor control sizing; no padding, and so on


2) Processor

This allows you to open .in models and process them. It produces .msh and .res files:

For example:

3.in -> 3.in.flavia.msh & 3.in.flavia.res - I presume the .flavia relates to some analytical approach

And there are error when you open some files:

Once you have opened an .in file in this pane you cannot open another file. You need to restart the app to do that - so there is no clear or re-open mechanism.


3) Post Processor