Difference between revisions of "Impact - The Java GUI"

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This provides the ability  to edit existing .in (model) files and create new ones - along with visualizing the 3D model itself - and presumably has tools for manipulating the model graphically.  This is I think where the j3d package comes in  This Java class import the j3d package.
This provides the ability  to edit existing .in (model) files and create new ones - along with visualizing the 3D model itself - and presumably has tools for manipulating the model graphically.  This is I think where the j3d package comes in  This Java class import the j3d package.
Opening an .in File
[[File:PreProcessor Open.jpg]]


Issues with the UI are mostly like this poor layout; poor control sizing; no padding, and so on
Issues with the UI are mostly like this poor layout; poor control sizing; no padding, and so on

Latest revision as of 11:45, 4 December 2025

I thought it would be useful to summarize what I know now about the UI:

1) PreProcessor

This provides the ability to edit existing .in (model) files and create new ones - along with visualizing the 3D model itself - and presumably has tools for manipulating the model graphically. This is I think where the j3d package comes in This Java class import the j3d package.

Opening an .in File

PreProcessor Open.jpg

Issues with the UI are mostly like this poor layout; poor control sizing; no padding, and so on


2) Processor

This allows you to open .in models and process them. It produces .msh and .res files:

For example:

3.in -> 3.in.flavia.msh & 3.in.flavia.res - I presume the .flavia relates to some analytical approach

And there are error when you open some files:

Once you have opened an .in file in this pane you cannot open another file. You need to restart the app to do that - so there is no clear or re-open mechanism.


3) Post Processor