Difference between revisions of "Resurrecting Impact"
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* https://impact.org | * https://impact.org | ||
* https://jogamp.org/jogl/ | * https://jogamp.org/jogl/ | ||
* https://jogamp.org/jogl/www/ | |||
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* https://jogamp.org/jogl/doc/Overview-OpenGL-Evolution-And-JOGL.html | * https://jogamp.org/jogl/doc/Overview-OpenGL-Evolution-And-JOGL.html | ||
= Java Notes = | |||
* https://jausoft.com/blog/2023/02/22/reimagine-java-on-desktop-bare-metal-devices/ | |||
= Also See = | |||
* https://admin.performiq.com/kb/index.php/Java_Permissions_Note | |||
Revision as of 20:17, 22 January 2025
Impact Uplift Notes
I have been working with Damian McGuckin of PacificESI to see if it is feasible to resurrect the Impact finite element analysis package. This is implemented in Java but depends on a very old Java OpenGL library JOGL v1. JOGL was refactored a decade or so ago (into v2) to support new graphics technology such as GPU shaders.
Background
See:
JOGL
A build occurred in August 2023 and I have been able to use this for simple OpenGLJava programs.