Difference between revisions of "File Existance in Windows"
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PeterHarding (talk | contribs) (New page: =Example= See - http://msdn.microsoft.com/en-us/library/system.io.directory.exists.aspx <pre> // For File::Exists, Directory::Exists using namespace System; using namespace System::IO; u...) |
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} | } | ||
} | |||
</pre> | |||
=Make Sure it Exists= | |||
<pre> | |||
BOOL MakeSurePathExists( CString &Path, | |||
bool FilenameIncluded=true) | |||
{ | |||
int Pos=0; | |||
while((Pos=Path.Find('\\',Pos+1))!=-1) | |||
CreateDirectory(Path.Left(Pos),NULL); | |||
if(!FilenameIncluded) | |||
CreateDirectory(Path,NULL); | |||
return ((!FilenameIncluded)?!_access(Path,0): | |||
!_access(Path.Left(Path.ReverseFind('\\')),0)); | |||
} | |||
int make_sure_path_exists( const char *iPath, | |||
bool FilenameIncluded=true) | |||
{ | |||
char *Path=(char*)iPath, | |||
*TmpPath=Path, | |||
TmpSmb=0, | |||
*LastDPtr=NULL; | |||
while((TmpPath=strpbrk(TmpPath+1,"\\/"))) | |||
{ | |||
TmpSmb=Path[TmpPath-Path]; | |||
Path[TmpPath-Path]=0; | |||
CreateDirectory(Path,NULL); | |||
Path[TmpPath-Path]=TmpSmb; | |||
LastDPtr=TmpPath; | |||
} | |||
int Res=1; | |||
if(!FilenameIncluded) | |||
{ | |||
CreateDirectory(iPath,NULL); | |||
Res=!_access(iPath,0); | |||
} | |||
else | |||
{ | |||
if(LastDPtr) | |||
{ | |||
Path=(char*)iPath; | |||
TmpSmb=Path[LastDPtr-Path]; | |||
Path[LastDPtr-Path]=0; | |||
Res=!_access(Path,0); | |||
Path[LastDPtr-Path]=TmpSmb; | |||
} | |||
} | |||
return Res; | |||
} | } | ||
</pre> | </pre> |
Revision as of 14:40, 21 July 2008
Example
See - http://msdn.microsoft.com/en-us/library/system.io.directory.exists.aspx
// For File::Exists, Directory::Exists using namespace System; using namespace System::IO; using namespace System::Collections; // Insert logic for processing found files here. void ProcessFile( String^ path ) { Console::WriteLine( "Processed file '{0}'.", path ); } // Process all files in the directory passed in, recurse on any directories // that are found, and process the files they contain. void ProcessDirectory( String^ targetDirectory ) { // Process the list of files found in the directory. array<String^>^fileEntries = Directory::GetFiles( targetDirectory ); IEnumerator^ files = fileEntries->GetEnumerator(); while ( files->MoveNext() ) { String^ fileName = safe_cast<String^>(files->Current); ProcessFile( fileName ); } // Recurse into subdirectories of this directory. array<String^>^subdirectoryEntries = Directory::GetDirectories( targetDirectory ); IEnumerator^ dirs = subdirectoryEntries->GetEnumerator(); while ( dirs->MoveNext() ) { String^ subdirectory = safe_cast<String^>(dirs->Current); ProcessDirectory( subdirectory ); } } int main( int argc, char *argv[] ) { for ( int i = 1; i < argc; i++ ) { String^ path = gcnew String(argv[ i ]); if ( File::Exists( path ) ) { // This path is a file ProcessFile( path ); } else if ( Directory::Exists( path ) ) { // This path is a directory ProcessDirectory( path ); } else { Console::WriteLine( "{0} is not a valid file or directory.", path ); } } }
Make Sure it Exists
BOOL MakeSurePathExists( CString &Path, bool FilenameIncluded=true) { int Pos=0; while((Pos=Path.Find('\\',Pos+1))!=-1) CreateDirectory(Path.Left(Pos),NULL); if(!FilenameIncluded) CreateDirectory(Path,NULL); return ((!FilenameIncluded)?!_access(Path,0): !_access(Path.Left(Path.ReverseFind('\\')),0)); } int make_sure_path_exists( const char *iPath, bool FilenameIncluded=true) { char *Path=(char*)iPath, *TmpPath=Path, TmpSmb=0, *LastDPtr=NULL; while((TmpPath=strpbrk(TmpPath+1,"\\/"))) { TmpSmb=Path[TmpPath-Path]; Path[TmpPath-Path]=0; CreateDirectory(Path,NULL); Path[TmpPath-Path]=TmpSmb; LastDPtr=TmpPath; } int Res=1; if(!FilenameIncluded) { CreateDirectory(iPath,NULL); Res=!_access(iPath,0); } else { if(LastDPtr) { Path=(char*)iPath; TmpSmb=Path[LastDPtr-Path]; Path[LastDPtr-Path]=0; Res=!_access(Path,0); Path[LastDPtr-Path]=TmpSmb; } } return Res; }