Impact - The Java GUI
I thought it would be useful to summarize what I know now about the UI:
1) PreProcessor
This provides the ability to edit existing .in (model) files and create new ones - along with visualizing the 3D model itself - and presumably has tools for manipulating the model graphically. This is I think where the j3d package comes in This Java class import the j3d package.
Opening an .in File
Issues with the UI are mostly like this poor layout; poor control sizing; no padding, and so on
2) Processor
This allows you to open .in models and process them. It produces .msh and .res files:
For example:
3.in -> 3.in.flavia.msh & 3.in.flavia.res - I presume the .flavia relates to some analytical approach
And there are error when you open some files:
Once you have opened an .in file in this pane you cannot open another file. You need to restart the app to do that - so there is no clear or re-open mechanism.
3) Post Processor
